How to Cite
Nohr, Rolf F.: The Labyrinth: Digital Games as Media of Decision-Making, in Bonner, Marc (Ed.): Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception, Heidelberg: Heidelberg University Publishing, 2021, p. 133–149. https://doi.org/10.17885/heiup.752.c10383
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This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Identifiers (Book)
ISBN 978-3-96822-047-5 (Hardcover)
ISBN 978-3-96822-048-2 (PDF)
ISBN 978-3-96822-114-4 (Softcover)
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