How to Cite

Zimmermann, Felix: Historical Digital Games as Experiences: How Atmospheres of the Past Satisfy Needs of Authenticity, in Bonner, Marc (Ed.): Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception, Heidelberg: Heidelberg University Publishing, 2021, p. 19–34. https://doi.org/10.17885/heiup.752.c10376

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This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Identifiers (Book)

ISBN 978-3-96822-047-5 (Hardcover)
ISBN 978-3-96822-048-2 (PDF)
ISBN 978-3-96822-114-4 (Softcover)

Historical Digital Games as Experiences

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