How to Cite
Introduction: Prospect onto the Architectonics of Computer Games and their World Properties, in Bonner, Marc (Ed.): Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception, Heidelberg: Heidelberg University Publishing, 2021, p. 1–16. https://doi.org/10.17885/heiup.752.c10366
License (Chapter)
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Identifiers (Book)
ISBN 978-3-96822-047-5 (Hardcover)
ISBN 978-3-96822-048-2 (PDF)
ISBN 978-3-96822-114-4 (Softcover)
Published
04/29/2021