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  1. Home /
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  3. Bosman, Frank G.
7 items

Bosman, Frank G.

  • ‘The Lamb of Comstock’. Dystopia and Religion in Video Games
    Online - Heidelberg Journal of Religions on the Internet Vol. 5 (2014): Religion in Digital Games. Multiperspective and Interdisciplinary Approaches
  • Nephilim: The Children of Lilith. The Place of Man in the Ontological and Cosmological Dualism of the Diablo, Darksiders and Devil May Cry Game Series
    Online - Heidelberg Journal of Religions on the Internet Vol. 7 (2015): Religion in Digital Games Reloaded. Immersion into the Field
  • ‘Playing God’. On God & Game
    Online - Heidelberg Journal of Religions on the Internet Vol. 7 (2015): Religion in Digital Games Reloaded. Immersion into the Field
  • Review: Cybertheology: Thinking Christianity in the Era of the Internet
    Online - Heidelberg Journal of Religions on the Internet Vol. 9 (2015)
  • ‘Nothing is true, everything is permitted’ - The Portrayal of the Nizari Isma’ilis in the Assassin’s Creed Game Series
    Online - Heidelberg Journal of Religions on the Internet Vol. 10 (2016): Religion in Digital Games Respawned
  • The Word Has Become Game: Researching Religion in Digital Games
    Online - Heidelberg Journal of Religions on the Internet Vol. 11 (2016)
  • A Lust for Dying
    Online - Heidelberg Journal of Religions on the Internet Vol. 15 (2020): Regular Issue
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