Nephilim: The Children of Lilith. The Place of Man in the Ontological and Cosmological Dualism of the Diablo, Darksiders and Devil May Cry Game Series
Authors
The central question of this article is: what have the narratives of Diablo, Darksiders and DmC in common regarding the Nephilim and Lilith, and what theological implications follow from this common ground? I will argue that the combination of Lilith and Nephilim in these three game narratives is key for creating a mix of ontological and cosmological dualism in relation to a more complex anthropological ‘holism’. The three narratives provide a more or less psychologically convenient explanation for the existence of evil in the world, and at the same time take into account the experience that the human beings we encounter in our everyday life appear to us as incorporating both good and bad deeds, intentions, inclinations, traits and thoughts.
Date
Section:
Article
Keywords:
dualism, holism, videogames, Nephilim, Lilith
Language:
en
