‘Nothing is true, everything is permitted’ - The Portrayal of the Nizari Isma’ilis in the Assassin’s Creed Game Series

Frank G. Bosman

Abstract


Ubisoft’s Assassin’s Creed does a remarkable – though not flawless – job in presenting a well-balanced game narrative, which incorporates not only a historically justified representation of the Nizari Isma’ilis, but also implicitly corrects one of the most famous Western legends about the so-called ‘Assassins’.
In doing so, Ubisoft succeeds (at least partially) in discarding the stereotypical representation of Muslims/Arabs associated with Western orientalism, at the cost, however, of a multi-leveled but functionalistic view on the phenomenon of religion in the video game series with regards to the Assassin and Templar fractions.

Keywords


Assassin's creed, islam, assassins, knight templars, nizari isma'ilites

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DOI: http://dx.doi.org/10.17885/heiup.rel.23546

URN (PDF): http://nbn-resolving.de/urn:nbn:de:bsz:16-heiup-rel-235468