1.
Bonello Rutter Giappone K, Vella D. Square, Marketplace, Tavern: Contested Spaces in Single-Player Neomedieval Role-Playing Game Cities. In: Bonner M, Herausgeber. Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception [Internet]. Heidelberg: Heidelberg University Publishing; 2021 [zitiert 21. Dezember 2024]. S. 99-114. Verfügbar unter: https://heiup.uni-heidelberg.de/catalog/book/752/chapter/10381