1.
Bonner M, Herausgeber. Introduction: Prospect onto the Architectonics of Computer Games and their World Properties. In: Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception [Internet]. Heidelberg: Heidelberg University Publishing; 2021 [zitiert 30. Dezember 2024]. S. 1-16. Verfügbar unter: https://heiup.uni-heidelberg.de/catalog/book/752/chapter/10366