Schnaars, Cornelia J.: Taking a "Breath of the Wild": The Concept of Airness in Nintendo’s take on Open World Games, in Bonner, Marc (Hrsg.): Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception, Heidelberg: Heidelberg University Publishing, 2021, S. . https://doi.org/10.17885/heiup.752.c10382