Schnaars, Cornelia J. „Taking a ‚Breath of the Wild‘: The Concept of Airness in Nintendo’s Take on Open World Games“. In Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception, herausgegeben von Marc Bonner. Heidelberg: Heidelberg University Publishing, 2021. Zugegriffen Mai 9, 2024. https://heiup.uni-heidelberg.de/catalog/book/752/chapter/10382.