Bonner, Marc, Hrsg. „Introduction: Prospect onto the Architectonics of Computer Games and Their World Properties“. In Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception, 1–16. Heidelberg: Heidelberg University Publishing, 2021. Zugegriffen Dezember 21, 2024. https://heiup.uni-heidelberg.de/catalog/book/752/chapter/10366.