Zimmermann, Felix. ‚ÄěHistorical Digital Games As Experiences: How Atmospheres of the Past Satisfy Needs of Authenticity‚Äú. Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception, herausgegeben von Marc Bonner, Heidelberg University Publishing, 2021, https://doi.org/10.17885/heiup.752.c10376.