BONNER, Marc. Introduction: Prospect onto the Architectonics of Computer Games and their World Properties. In: BONNER, Marc (Hrsg.). Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception. Heidelberg: Heidelberg University Publishing,2021. p. 1–16. DOI: 10.17885/heiup.752.c10366. Disponível em: https://heiup.uni-heidelberg.de/catalog/book/752/chapter/10366.. Acesso em: 21 märz. 2025.