Marc Bonner (Hrsg.): Game | World | Architectonics. Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception

Computer games create spaces, landscapes and worlds. This anthology presents diverse approaches to the topics of space, architecture, perception of and worldbuilding in computer games and their media-specific properties. The contributions depart from the beaten tracks of media and game studies also expand discourses of neighbouring disciplines with new insights and aspects.