Browse Title Index


 
Issue Title
 
Vol 8 (2015): Le religieux sur Internet / Religion on the Web Gaia, God, and the Internet – Revisited. The History of Evolution and the Utopia of Community in Media Society Abstract   PDF
Oliver Krüger
 
Vol 5 (2014): Religion in Digital Games. Multiperspective and Interdisciplinary Approaches Game Cultures as Sub-Creations. Case Studies on Religion & Digital Play Abstract   PDF
Elke Hemminger
 
Volume 02.1 Special Issue on Rituals on the Internet, ed. by Kerstin Radde-Antweiler Going on Pilgrimage Online : the Representation of Shia Rituals on the Internet Abstract   PDF
Sabine Kalinock
 
Vol 8 (2015): Le religieux sur Internet / Religion on the Web Going Online and Taking the Plane. From San Francisco to Jerusalem. The Physical and Electronic Networks of “Jewish Mindfulness” Abstract   PDF
Mira Niculescu
 
Vol. 04.1 Special Issue on Aesthetics and the Dimensions of the Senses, ed. by Simone Heidbrink and Nadja Miczek Hindu Embodiment and the Internet Abstract   PDF
Heinz Scheifinger
 
Vol 6 (2014) I ‘like’ my Patriarch. Religion on Facebook. New Forms of Religiosity in Contemporary Georgia Abstract   PDF
Sophie Zviadadze
 
Vol. 04.1 Special Issue on Aesthetics and the Dimensions of the Senses, ed. by Simone Heidbrink and Nadja Miczek Imaging Religious Identity: Intertextual Play among Postmodern Christian Bloggers Abstract   PDF
Paul Teusner
 
Volume 03.1 Being Virtually Real? Virtual Worlds from a Cultural Studies’ Perspective, ed. by Kerstin Radde-Antweiler "Inner Listening" as a Basic Principle for Developing Immersive Virtual Worlds. Abstract   PDF
Simeon Simoff, Ludmil Duridanov
 
Vol 9 (2015) Internet and Kyais in Indonesia: Negotiation of Authority in a Mediatized Environment Abstract   PDF
Fazlul Rahman
 
Vol 8 (2015): Le religieux sur Internet / Religion on the Web Introduction Abstract   PDF
Fabienne Duteil-Ogata, Isabelle Jonveaux, Liliane Kuczynski, Sophie Nizard
 
Vol. 04.1 Special Issue on Aesthetics and the Dimensions of the Senses, ed. by Simone Heidbrink and Nadja Miczek Introduction to the Special Issue: Religions on the Internet - Aesthetics and the Dimensions of the Senses Abstract   PDF
Simone Heidbrink, Nadja Miczek
 
Vol 11 (2016) Jewish, Christian and Islamic in the English Wikipedia Abstract   PDF
Emad Mohamed
 
Vol 12 (2017): Religion to Go! - Religion in Mobile Internet Environments, Mobile Apps, Augmented Realities and the In-Betweens (special issue) Learning with tablets in a church - Experiences of augmented reality in religious education Abstract   PDF
Mari Huotari, Essi Ikonen
 
Vol 5 (2014): Religion in Digital Games. Multiperspective and Interdisciplinary Approaches Let’s Talk Video Games! Introduction to the Special Issue on Religion in Digital Games Abstract   PDF
Simone Heidbrink, Tobias Knoll
 
Vol 7 (2015): Religion in Digital Games Reloaded. Immersion into the Field Living the Phantasm of Demediation. The Priest-Kings and the Technology Prohibition in the Gorean Role-playing Games Abstract   PDF
Christophe Duret
 
Vol 5 (2014): Religion in Digital Games. Multiperspective and Interdisciplinary Approaches Locating the Locus of Study on "Religion" in Video Games Abstract   PDF
J.D.F. Tuckett, David G. Robertson
 
Vol 5 (2014): Religion in Digital Games. Multiperspective and Interdisciplinary Approaches Maker’s Breath. Religion, Magic, and the ‘Godless’ World of BioWare’s Dragon Age II (2011) Abstract   PDF
Kristin M.S. Bezio
 
Vol 10 (2016): Religion in Digital Games Respawned Mark R Johnson, Creator of Ultima Ratio Regum - Interview Abstract   PDF
Tobias Knoll, Mark R Johnson
 
Volume 01.1 Special Issue on Theory and Methodology, ed. by Oliver Krüger Methods and Theory for Studying Religion on the Internet : Introduction to the Special Issue on Theory and Methodology Abstract   PDF
Oliver Krüger
 
Vol 12 (2017): Religion to Go! - Religion in Mobile Internet Environments, Mobile Apps, Augmented Realities and the In-Betweens (special issue) Mobile Liturgy - Reflections on the Church of England’s Daily Prayer App Abstract   PDF
Joshua L. Mann
 
Vol 11 (2016) Morality and Religion as factors in Age Rating Computer and Video Games: ESRA, the Iranian Games Age Rating System Abstract   PDF
Stefan Piasecki, Setareh Malekpour
 
Vol 7 (2015): Religion in Digital Games Reloaded. Immersion into the Field Nephilim: The Children of Lilith. The Place of Man in the Ontological and Cosmological Dualism of the Diablo, Darksiders and Devil May Cry Game Series Abstract   PDF
Frank G. Bosman, Marcel Poorthuis
 
Vol 8 (2015): Le religieux sur Internet / Religion on the Web New Funeral Practices in Japan. From the Computer-Tomb to the Online Tomb Abstract   PDF
Fabienne Duteil-Ogata
 
Volume 01.1 Special Issue on Theory and Methodology, ed. by Oliver Krüger Online Religion as Lived Religion. Methodological Issues in the Study of Religious Participation on the Internet Abstract   PDF
Christopher Helland
 
Volume 03.1 Being Virtually Real? Virtual Worlds from a Cultural Studies’ Perspective, ed. by Kerstin Radde-Antweiler Online Rituals in Virtual Worlds. Christian Online Service between Dynamics and Stability. Abstract   PDF
Nadja Miczek
 
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